More critically, you can’t commercialise the games you make on the Switch app. It’s a lot of fun, but without keyboard and mouse control, navigating the software is a lot more challenging than using the PC application. I found the whole story of this game’s development to be fascinating, because there are inherent and substantial limitations to RPG Maker MV on the Switch. Just search for “Kingdom of Neandria” to play Nestor’s game.
You don’t need to own RPG Maker MV to play it – you can get a free “ RPG Maker MV Player” app off the eShop that will allow you to download and play games that users with the full software upload. What I’m talking about here is the Nintendo Switch application, which is something that I honestly thought people would play around with as a fun little toybox, rather than use it to produce anything this substantial. To emphasise: I’m not talking about the PC RPG Maker MV – we get plenty of large-scale games made using that software. Someone had spent 1,600 hours plugging away at RPG Maker MV on the Nintendo Switch to produce a JRPG, which they released this week.
This week, an absolutely fascinating story landed on my feet.